Aeron and the Wrekin Border
Guide to Wrekin
- What is the deal with my cleric’s religion?
The Church of Law is an all-encompassing one. The Church uses the concept of saints to represent the aspects of Law’s divine benevolence and the omnipotence of its influence over every aspect of the world and its peoples.
The Church of Chaos is more splintered and there are a number of gods that are worshipped. There is no “broad” church of Chaos and every church (often every cleric) is out for themself.
Elemental Evil is the catch-all description used by the Church of Law to describe the chthonic and degenerate practices of the most evil and depraved Chaos cults. These cults dabble in summoning power from the elemental planes, necromancy and the dark forbidden practices of the Fomorians. It is broadly rumoured that the worshippers of the Elder Elemental Eye are moving to create a single elemental cult, destined to spread Chaos and create a hellish realm where might, wickedness and evil hold sway and the rule of Law is cast down forever.
Neutral clerics typically worship old gods, either the Tropiline ones or the ones from the cultures before the Empire arrived in Treyine. In Wrekin, these may be the gods of the Ekrans and Altens or even those of the Mirholme Cults. Consult with the Judge for spell repertoires and expect to be accused of apostasy, blasphemy and heresy almost everywhere in Aeron.
Shamanic traditions are far less rare on the east side of the Dee. Druids still practice in the groves and hills across Wrekin and sacrifice is not unheard of.
- Where can we go to buy standard equipment?
Standard equipment is subject to the same market forces as everything else. Expect to have to pay more, or find that things simply cannot be purchased in the smaller towns and villages. In the most poorly inhabited regions, buying anything except perhaps a loaf of bread, a pint of short beer or a slaughtered chicken will be impossible.
- Where can we go to get plate mail custom fitted for this monster I just befriended?
It won’t be easy, Seeking out an armourer in one of the larger markets should allow the changes to be carried out (for a price).
- Who is the mightiest wizard in the land?
Keraptis, the warlock who reawakened the fires below White Plume Mountain is reputed to be of great power and is renowned for creating remarkable magical weapons in all sorts of forms.
Lord Burne, newly appointed magister of Hommlet, is said to be more than capable in the arcane arts. He is a wizard of Menai College.
Psammon, a Mertsian wizard who lives across the river near the Delamere Forest is probably the most powerful wizard known in the region. Rumours suggest he is raising diabolical forces to allow him to impose his will across Delamere and the northern dales
- Who is the greatest warrior in the land?
The Castellan, a mysterious knight who built a massive keep in the middle of the lands between Wyre and Deerbye is renowned for his prowess. It is said that he single-handedly killed the stone giant Magog and that his sword is so sharp that it can cut through a blacksmith’s anvil.
Gfihter, the Black Knight is legendary (almost literally). He pitches his tent where he pleases and challenges all who pass to single combat. It is said that he cannot be killed himself and that the souls of those he kills become trapped in a massive crystal he keeps within his tent.
Kretrang, legate of the Hobgoblin legions of Deva is a prodigious warrior of his race. Amongst his kind he is considered the greatest warrior since the founding.
- Who is the richest person in the land?
Riches in Wrekin are often well hidden. A land as chaotic as Mertsia leads to a lot of raiding and pillaging. The Castellan and Psammon the Wizard are both wealthy with established strongholds and well maintained independent domains. In Nottenham the Merchant’s Guild also has significant wealth in both coin and trade goods. It is said though that the richest man in all of Mertsia, if not all of Treyine, is Baron Walder of Fenrick. His extensive lands along the Trent between Nottenham and Lindum, as well as wealth accumulated across innumerable generations are almost legendary.
- Where can we go to get some magical healing?
While very rare, any Church of Law is beholden to treat the sick and the injured. For suitable donations, this healing could be magical.
Shamans and witches in the wilder regions of the countryside, particularly amongst the wilder region in the forested dales, could provide healing and succour, but be wary. The price may be very high, and not just in gold.
- Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath?
See the previous answer, but also consider the opportunity for a quest. Cures cost money, quests earn XP!
- Is there a magic guild my MU belongs to or that I can join in order to get more spells?
There is no widespread organisation of wizards in Wrekin. Each wizard lives in a tower, completing his arcane researches. Nottenham has a guild of sorts, where young hopefuls can be apprenticed and where mages can seek out researches, formulae and monster parts for their own dabbling, but there is no organised teaching of magic.
- Where can I find an alchemist, sage or other expert NPC?
Only Nottenham has a market big enough to support a sufficient number of experts. While a sage or alchemist may be found in an isolated hamlet in the peaks or the dales, this is usually through choice, not to sell his services!
- Where can I hire mercenaries?
Bandits, sorry, mercenary bands wander all across the lands of Wrekin doing as mercenary bands will. Few bands are particularly organised, but all will happily sign on for money and the promise of loot and pillage.
- Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law?
There are, no specific legal hassles anywhere in the region. In fact, apart from Nottenham, justice is almost entirely the province of the most powerful. Whether that power comes from wealth, respect, magical prowess or at the end of a sword, each town, village, hamlet and farmstead has its own law.
- Which way to the nearest tavern?
There is at least one tavern in each settlement in the region, just ask around if you can’t find it.
- What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous?
The deep dales are home to all sorts of creatures. Beastmen are more common on this side of the river, particularly orcs and ogres. The hobgoblins of Deva are very organised.
Notable are sightings of rocs hunting the plains east of the Trent as well as numerous giant insects left created by the chaotic magicks practiced across the region before the Tropline Empire came.
- Are there any wars brewing I could go fight?
War can be a way of life in parts of Wrekin. If you cannot find a war to fight it would be very easy to start one. In the western part of the region the hobgoblins and possibly the machinations of Psammon could easily lead to war. Whether that is amongst the beastmen themselves, with the Kingdom of Aeron, or internecine fighting between the numerous forces of Chaos is anyone’s guess.
- How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes?
There have been no gladiatorial contests since the fall of the Tropilium Empire some 300 years ago. However, Deva still has an arena and you could probably win your freedom through pit fighting if you find yourselves captured by orcs or ogres.
- Are there any secret societies with sinister agendas I could join and/or fight?
The secret societies of the region are secret! The least secret is the Cult of the Elder Elemental Eye. They suffered a defeat to the forces of Law some thirty years ago, but evil never dies.
If you suspect someone of suspicious behaviour assume they have some secret, chaotic agenda!
- What is there to eat around here?
All the usual stuff… fish, game and fowl are all readily available. Vegetables, grains and livestock are farmed all over the region; farms are fairly plentiful, particularly in the immediate environs of the settlements. Fine beers and meads are also readily available with many inns and taverns brewing their own ales. Wine, while available, is quite expensive as it has to be imported.
- Any legendary lost treasures I could be looking for?
There are rumoured to be great treasures buried with the ancient kings in the Barrow Downs north of Deerbye. The land however is cursed and it is said those that pass north of Bree never return.
The Eagle Standard of the Last Legion is believed to have been lost somewhere in the high dales. The legion left with its paymaster as well, so there should be a legate’s ransom in lost Tropiline coin close by.
- Where is the nearest dragon or other monster with Type H treasure?
There is rumoured to be a dragon in the swamps north of Lindum. It is rarely seen and doesn’t appear to hunt across the plains but wanderers and adventurers attest to its existence deep in the mire.
Even rarer is the legend of a Sphinx. A creature heard of only in the myths of the Empire itself. Only one man has been said to have seen it, Noxion of Scarsdale. The people of Scarsdale say it drove him mad, for he spends all his time in a hermit-like existence concentrating on nothing but ever more elaborate traps and tools to capture the creature.